Lost Omens

A man doesn’t come to Graywell unless there’s something that he wants, and he doesn’t stay in Graywell unless he’s willing to step over a corpse to get it. That’s the soul of the town, right there.” – Jollic Festle, owner of the Theater Wyvern

Graywell is a small town with some big problems. It’s a lawless community squatting in the Stolen Lands of the River Kingdoms, filled with outcasts and opportunists, and pressed on all sides by ruthless bandits, beastling cults and the occasional rampaging dragon. There are good people there, but the Age of Lost Omens isn’t a time that good people find easy, and they won’t last long without help. In short, they could use some heroes.

Lost Omens is a Pathfinder campaign focused on exploration, interpersonal relationships and some good old fashioned door-kicking, skull-splitting adventure, in a setting where opportunity and danger are often indistinguishable from one another. It’s wild and passionate and more than a little bloody, and it’s a rollicking good time. I promise.

Lost Omens

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